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GRIMORA

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Devlog

  • FIX AND SHORT UPDATE
    October 07, 2026 by KUSIY#GAME, #TEST, #GRIMORA, #ROGUELIKE, #COOP
    Thanks for reading. The game is under constant development. I have a full-time job, 9 hours a day, unrelated to development, but even so, I keep it updated in the few hours I can dedicate each week. T... Continue reading
  • Grimora — Big Update: Co-op, a Reworked Menu and All-New Audio
    October 07, 2026 by KUSIY#game, #roguelike, #diablo, #grimora, #action
    Hey everyone! I've been working hard on Grimora these past few weeks, and this is the biggest update so far. Here's what's new: 🎮 2–4 player co-op Team Resonances: when two players combine certai... Continue reading
  • Change Name - GRIMORA
    October 05, 2026 by KUSIY
    Change Name and Title for Marketing. Thanks <3... Continue reading
  • Developer Review — Dungeon Rush v0.9.5 → v0.12.0
    October 04, 2026 by KUSIY#update, #awesome, #dark, #hero, #dungeon, #boss
    Dungeon Rush has undergone a major technical, gameplay, and presentation overhaul between versions 0.9.5 and 0.12.0. This update focuses on improving combat depth, encounter design, visual quality, pe... Continue reading
  • Second Update
    September 30, 2026 by KUSIY
    The game is currently still in development. Even so, I decided to shift the art style in a slightly darker direction, using darker colors and moving away from the visual approach we had before, since... Continue reading
  • Big Update
    September 28, 2026 by KUSIY#Update
    More Content <3... Continue reading
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