Second Update






The game is currently still in development. Even so, I decided to shift the art style in a slightly darker direction, using darker colors and moving away from the visual approach we had before, since that was mainly part of the early prototype stage.
The game is still very much a work in progress, and there is plenty of room for improvement, but I feel like I'm heading in the right direction. I'm completely open to suggestions, questions, feedback, and advice as I continue improving the current art style.
You may still come across some issues, especially with the 2D sprite designs and sprite atlases. For now, these visuals are mainly mockups that allow me to keep developing and testing the game's core features while also giving it a more complete visual identity.
In my humble opinion, these changes already make a big difference to the overall gameplay experience.
I hope you get the chance to try it out, and I'm completely open to constructive criticism, as long as it comes from a place of respect.
Happy gaming!
Get GRIMORA
GRIMORA
Choose your hero, upgrade them, master their playstyle, and fight your way through 5 Sanctuaries
| Status | In development |
| Author | KUSIY |
| Genre | Action, Adventure, Role Playing |
| Tags | 2D, Godot, Roguelite |
More posts
- FIX AND SHORT UPDATE3 days ago
- Grimora — Big Update: Co-op, a Reworked Menu and All-New Audio4 days ago
- Change Name - GRIMORA5 days ago
- Developer Review — Dungeon Rush v0.9.5 → v0.12.06 days ago
- Big Update12 days ago
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